الأربعاء، 18 يونيو 2008
Vampire the Masquerade
Created by Mark Rein·Hagen, Vampire: The Masquerade was the first of White
Wolf Game Studio's World of Darkness live-action and role-playing games, based
on the Storyteller System and centered around vampires in a modern Gothic-Punk
world.[1] The Revised Edition, sometimes alternately referred to as the Third
Edition by fans, was released in 1998 and explains, "the setting of Vampire is a
composite of its populace and their despair." The title of the series comes from
"The Masquerade", referring to the Camarilla's attempts to hide vampirism from
humans and their governments and media.[2] It also serves as a double entendre,
referring to vampires' efforts to convince themselves that they are not the
monsters they have become.
Wolf Game Studio's World of Darkness live-action and role-playing games, based
on the Storyteller System and centered around vampires in a modern Gothic-Punk
world.[1] The Revised Edition, sometimes alternately referred to as the Third
Edition by fans, was released in 1998 and explains, "the setting of Vampire is a
composite of its populace and their despair." The title of the series comes from
"The Masquerade", referring to the Camarilla's attempts to hide vampirism from
humans and their governments and media.[2] It also serves as a double entendre,
referring to vampires' efforts to convince themselves that they are not the
monsters they have become.
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