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الأربعاء، 18 يونيو 2008

Project IGI  

Project I.G.I.: I'm Going In is a tactical first-person shooter developed by
Innerloop Studios and released on December 15, 2000 by Eidos Interactive. It is
one of the first computer games to feature realistic weaponry and tactical
combat situations. Upon release the game garnered mixed reviews due to a number
of shortcomings, such as poorly programmed A.I., lack of a mid-game save option,
and the lack of multiplayer features. However it was praised for its superb
sound design and graphics, thanks in part to its use of a proprietary game
engine that was previously used in Innerloop's Joint Strike Fighter.

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